Scientists have developed virtual reality software that allows researchers to analyze the interior of individual cells. Software that visualizes the local universe in a microenvironment and declares it a “volume,” allows high-resolution microscopy to visualize and analyze data in virtual reality, and can be used to study everything from individual proteins to cells. all.
The platform, developed by scientists from the University of Cambridge in the UK and 3D image analysis software company Loom VR, is enabling researchers to understand underlying biology issues and develop new treatment strategies. VOLUME software is available for academic use.
“Biology happens in 3D, but it is difficult to consciously and comprehensively interact with data on a computer screen in 2D,” said Stephen F., head of research at the University of Cambridge. Lee told the doctor.
Everything clicked in place until we started seeing our data in virtual reality.” Lee and colleagues from Loom VR, University of Leeds, Oxford University, X University of Marseille, Gulbenkian Institute of Science and University College London ”
He received the 2014 Nobel Prize in Chemistry for Ultra-High Resolution Microscopy Che. “High-resolution microscopy based on monomolecular three-dimensional locating microscopy (3D-SMLM) is now well established,” commented the researchers, “resulting in the development of over 36 software packages. Spatial and temporal detection of photosynthesis of fluorophores.
However, while technology has allowed researchers to track molecular processes, the problem is the lack of ways to visualize and analyze data at three levels.
Acum There is clearly a lack of 3D visualization approaches that allow direct and highly accurate exploration of this type of data,” the team continued.
The Bloom project began when Lee and his team met with the Loom VR founders at an event at the Science Museum in London. While Lee’s group specialized in ultra-high-resolution microscopy, Loom’s team specialized in spatial computing and data analysis.
Combining this experience, the researchers developed volume as a powerful new tool for exploring complex datasets in virtual reality. They describe the platform as “an immersive virtual reality (VR) rendering software package designed to render large 3D-SMLM datasets.”